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About me

Hello and welcome! I’m a Technical Artist with more than ten years of experience in visual effects for animated movies, TV shows, and games. I started my career as a generalist CG artist and gradually transitioned into specialized roles focusing on rigging for both visual effects and games, while delving into the technical realms of pipeline and technical art. have a strong passion for teaching rigging at CGMA, helping both students and industry professionals, and I continuously explore my interests in technology, mechanics, software development, and the fascinating blend of artificial intelligence and rigging.

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Martin L'Anton

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© 2014 by Martin L'ANTON

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