MARTIN L'ANTON
PORTFOLIO
Latest Projects
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In charge of body rigging of titular creature
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In charge of body and facial rigging of secondary creatures
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Created the quadrupede rig which is now the standard in the studio
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Developing automatic animation tools (pipeline integrated) to accelerate animation process
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Developing rigging tools (pipeline integrated) to be used in production environment
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Rigging digital doubles and props
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Contributing to develop the muscle pipeline for the studio
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I worked on the first crash sequence of the movie, as well as the brain bombing sequence
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Spaceships rigging
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Participate to the body rig of several main characters
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Props rigging
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Creature rigging (ego's brain)
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Developing rigging tools (pipeline integrated) to avoid techanimation step on the brain sequence.
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3D CGI works
Grimace
Self portrait with grimace.
Insect
Realisation of an insect
in its environment.
Lord's room of the third crusade.
Lord's room of the third crusade.
Lord's room of the third crusade.